Thursday, September 20, 2012

SMART Exchange Resources

The SMART website is a good resource for training and tips to enhance your lessons. Whether a beginner or more advanced, you'll probably still find something new. A good place to start is http://www.smarttech.com. (This is different from the SMART Exchange where you can download lessons.) On the top navigation, go to Resources and click on Training and Professional Development.

Scroll down the page and you have a few options. I suggest checking out the Free Resources or the Training for Education sections.

The Free Resources section has short tutorials or PDFs with step by step directions.  (Find the "more" button to expand each section to browse said tutorials.)



Many of these are much like the other tutorials I put on this blog. Short, step-by-step, with pictures to help you learn to do one thing at a time. As someone who has not actually taught with a SMART board in my classroom (I had Promethean), everything I've learned about SMART has been self taught or learned by searching resources like this. I was very excited to come across these guides. I learned some new, very fun things to put in my notebooks.

Like the magnifying glass:


And the Magic Tunnel:


I recommend revisiting this site often to find new ways to add interaction to your lessons.

Thursday, September 13, 2012

Introducing Sumdog!

Sumdog is actually a pretty neat site that is easy to implement in your classroom. It is basically a site with math games for students. The students get their own account and avatar. The incentive to play and do well is as they play games, get right answers, and earn coins, they can use their rewards in the Sumdog store. The store allows them to add things to their avatar, like new clothing, musical instruments, sports equipment, or even play other games.

To get started, go to http://www.sumdog.com and register for your FREE account. When you do, you'll be given a username and a "request to join" will be sent. Another teacher at the school will have to log in and "approve" you to join before you will be able to log in. This is just a safeguard to make sure the correct teachers are making accounts for the correct school.

Once approved you'll need to add your students to create free accounts for them. It will give you usernames and passwords for all of your students.





If you go to "Students" and select your class, there is also a print out that you can pass out to the students with their information already on it. Just hit print. Have them keep it in a safe place. They can access the site from school or from home.


The URL you will want students to use for their "quick login" is:
http://www.sumdog.com/sch/southwest-elementary-school

*Give this to students to access at home and add this page to your favorites (or Symbaloo!)

The other thing you'll want to do is to restrict student skills. All the games are the same for all grade levels, but each student plays according to their skills. If you don't restrict the skills you could end up with a kindergartener trying to do a multiplication problem in their game. (Unless, of course, you have a kindergartener who is able to do a multiplication problem.)

To do this go to "Southwest" at the top of your screen.
Choose "Skills"



Choose "Students"

Edit by choosing "restrict their skills"




Then you will be able to choose according to grade level. You can always go back and change this for students who are experiencing difficulty or need more challenging games.

Now your students are ready to play!

Other information you should know to start out:
The Sumdog Blog has great information:


You can get students to join national, state, and county competitions. Just another way to give students an incentive to play.


Sign up, try it out, and let me know how you think it works for you.